All In, October to June
Four competitive, invitation-only teams, playing from October to June, competing across Vancouver Island and the Lower Mainland.
Formed Each Fall
Travel teams are formed every October, following the Identification Camp and Assessments process.
The Full Commitment
Joining a Travel Team means committing to the full program — October through June, with a break in March. We don't offer the option of joining for only Winter or only Spring.
Multi-Sport Athletes
At Triple Threat, we support multi-sport athletes — we're strong believers that girls benefit from trying lots of different sports during these developmental years. Specialization in a single sport typically shouldn't happen until high school.
Most multi-sport athletes do well in our programs. Skill Development in particular is built around a flexible schedule, so missing the occasional session is no big deal.
Travel Teams work well for multi-sport players too, as long as basketball is their primary sport — we can usually build in enough flexibility to let a player fully or partially keep up a secondary sport.
The exception is when your daughter is already competing in another sport at an elite level — that's where Travel Team scheduling conflicts can become insurmountable.
We'll always do our best to accommodate multi-sport athletes. If you're concerned about how your daughter's other sports may conflict with our programming, please reach out to Coach Rob directly.
Weekly Practice Breakdown
Players practice 3.5 hours per week: 1.5 hours of individual skill development in small groups mixed with players from our other travel teams, 1 hour of team-only instruction, and 1 hour of team instruction alongside their partner team (U11 with U12, or U13 with U14).
Coaching & Support Staff
All practices are led by Coach Rob, with support from our Alumni and other trusted coaches and mentors from our basketball community.
Team Roles & Fee Discounts
Each team also has two parent-volunteer roles:
- Team Assistant Coach — assists at all practices and games, and steps in when Coach Rob is unavailable (for example, at a tournament with multiple Triple Threat teams playing at once). A $500 discount on Travel Team fees.
- Team Manager — coordinates carpooling to tournaments and team communication. A $250 discount on Travel Team fees.
Additionally, volunteer carpool drivers are reimbursed — $250 for a mainland trip, $150 for a Courtenay trip.
Winter
Oct 25 – Feb 28
We assume players are also getting an hour of practice and an hour of game time through Night League with their local club — our schedule is designed to avoid conflicts.
Spring
Mar 31 – Jun 24
Your Holidays Are Your Own
Triple Threat believes that family time is important. We will never schedule any practices or games on holidays, long weekends, or school breaks.
2026/27 Competition Schedule
Our travel teams play in tournaments and leagues across the mainland, on Vancouver Island, and locally. In line with our mission — Skill Development, Community Building, and Elite Competition, all in Harmony — our younger teams have a lighter travel schedule. U11 in particular starts slowly: development comes first.
November
Nov 28 · BCCBA Exhibition Games
Nov 28 · BCCBA Winter League
January
Jan 23 · BCCBA Exhibition Games
Jan 23 · BCCBA Winter League
February
Feb 6 · BCCBA Exhibition Games
Feb 6 · BCCBA Winter League
Feb 20–21 · BCCBA Winter League Championships
April
Apr 10 · BCCBA Jamboree
Apr 24–25 · Primetime Don Franklin Memorial
May
May 1 or 2 · Dime Valley Invitational
May 15 or 16 · Primetime Queens of the Court
May 29–30 · SFU Girls Basketball Tournament
June
Jun 11–13 · Vikes Nation Tournament
Jun 25–27 · Primetime Western Canadian Championships
110+ Hours on the Court
Travel Team fees aren’t small, and we don’t pretend otherwise. What they buy is eight months of consistent coaching from Coach Rob, a full season of games and tournament travel, and a program built for long-term development rather than short-term wins. We’re not assembling an all-star roster — we’re building committed players who fit our philosophy, season after season. If that’s what you’re looking for, here’s exactly what’s covered.
U11
94 practice hours
20 games
2 local tourneys
3 daytrips
1 overnight trip
U12
92 practice hours
32 games
2 local tourneys
6 daytrips
2 overnight trips
U13 & U14
93 practice hours
34–36 games
2 local tourneys
6 daytrips
2 overnight trips
1 two-night trip
* All fees include GST.
Program fees are approximately $17 an hour of coached time — the same rate across every age group.
What's Included
- Coaching from Coach Rob at every practice
- 3.5 hours of weekly practice — individual skill development and team instruction combined
- All league and tournament entry fees
- U11 — $3,150
- U12 — $5,200
- U13 & U14 — $5,500–$6,100
- Gym rental for every practice, Winter and Spring
- A 3-hour end-of-season Team Party
What's Not Included
- Uniform — a one-time $200 purchase, not a rental. Players own it, can exchange it for a different size for free if it’s in good condition, and can sell it back to the club for $100 in good condition when they graduate from the club.
- Players bring their own basketball to practices.
- Although tournament entry fees are covered by team fees, travel to games and tournaments (transportation, hotels, and meals) are a parent responsibility and not included in the team fee. We carpool as a team, which keeps it efficient (roughly $80/player on mainland trips), and arrange group hotel rates for overnight stays (roughly $70/night per room, four players to a room). Daytrip meals are usually a packed lunch, with team dinners typically at the Tsawwassen Mills food court.
Refund Policy
Cancel 7+ days before your team’s first practice for a full refund. 3–6 days before, get 50% back. Inside 3 days or after the season begins, fees aren’t refundable.
Medical withdrawals — 50% of the remaining unused portion is refunded, with a doctor’s note.
Full terms in our Waivers & Policies (PDF).
Fees aren’t collected online. Once your daughter’s spot on the roster is confirmed, Coach Rob will reach out directly to arrange payment.
Layer by Layer, U11 to U14
All our teams run the same offensive, defensive, and transition patterns, formations, throw-in plays, and terminology, so players are always interchangeable between teams. Continuity is at the heart of our program: we lay a foundation at U11, then add layers as players progress toward U14.
U11
- Principles of five-out motion offense
- V-cuts and blast cuts
- Back door cuts
- Give and gos
- Basic one-on-one attacks off the dribble
- Basic layup finishes under pressure
- Principles of help defense
- Basic 2-on-1 fast break principles
- Basic full-court person-to-person press, and press break
U12
- Principles of four-out motion offense, fifth player at the foul line
- Sideline pick-and-rolls and dribble handoffs
- Intermediate one-on-one attacks off the dribble
- Basic layup finishes under pressure and through contact
- Introduction to advanced layup finishes, especially off-handed work
- Defending pick-and-roll or handoff — knowing when to fight through or switch
- Advanced help defense (one player guarding “rim,” the other having “two”)
- Advanced 2-on-1 fast break principles
- Intermediate full-court person-to-person press, and press break
U13
- Screens away from the ball — pindowns, cross screens, flare screens
- High pick-and-roll formation with appropriate spacing
- Catch-and-shoot three-point shots
- Introduction to advanced one-on-one dribbling, including change of rhythm and tempo
- One-on-one skills attacking from the foul line
- Advanced layup finishes through contact, finishing with either hand
- Advanced defensive principles guarding pick-and-roll with weak-side help
- Complex help-defense scenarios training quick reaction times
- 3-on-2 and 4-on-3 fast break principles
U14
- Introduction to post play
- Refining and reviewing offensive and defensive principles from previous years
- 2-1-2 zone defense, 1-2-1-1 full-court zone press
- Zone offense to use against zone defenses
- Advanced one-on-one dribbling, chaining moves in sequence
- Advanced one-on-one skills attacking from the foul line
- Advanced layup finishes through contact, with deception at the gather and finish
- Advanced fast-break principles (e.g. applying footwork such as a eurostep in transition)
Travel Team spots aren’t registered for directly — they’re earned through ID Camp and Assessments.